Rendering a Sphere on a Quad. Making the Sphere Impostor Feel More… | by Ben Golus | Medium
Unity Shaderlab: Object Outlines | Will Weissman - Game Developer
Unity-Built-in-Shaders/DefaultResourcesExtra/Internal-ODSWorldTexture.shader at master · TwoTailsGames/Unity-Built-in-Shaders · GitHub
Procedural ANIMATED-ORGANIC material, 100% shader. Core HLSL code on screen, more in comments! It's fast and auto-generates surface/lighting information for both lit/unlit environments. : r/Unity3D